NOTE (If the game doesn't start, please consider using Chrome)


My submission for GBJam 12 answers the following questions:

  • What if the Chrome dinosaur game met the retro classic Commando?
  • How could that be spooky?
  • Could it show some innovation?

How to Play:

  • The A button ("x" key or "." key) controls the right hand, and the B button ("z" key or "," key) controls the left hand. If no hand is being controlled, nothing will happen.
  • Either ASD or ←↓→ will move the selected hand(s).
  • To advance, move side to side. There is no other way to go forward (crawl!)
  • To kill a demon, press the "W" key or the "↑" key, if your hand is below the demon, a light beam will destroy it.
  • You can step back slightly, but the distance between the hands will remain within a certain limit.
  • You gain score points by advancing, so the only option is to kill enemies while moving forward. If an enemy reaches the bottom of the screen, it will hit the player, subtracting one health point.
  • When all health points are lost and an enemy hits the player, the game is over.
  • Just like the Chrome dinosaur game, crawl forward with your hands toward the horizon, and kill as many demons as you can!

Credits:

  • Development & Design: Carlos López-Ochoa Aledo
  • Sounds: @josefpres & @cabled_mess

Tools:

  • Godot 4.3
  • Python
  • Pixilart
  • Photopea

For any inquiry, suggestion or complain, carlos@lopezochoa.com

More @ lopezochoa.com

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